refactor: change u8_to_bool return type to Result with custom error

This commit is contained in:
Maciej Pędzich 2025-02-20 13:02:14 +01:00
parent c4f08877aa
commit dd881a66c0
Signed by: maciejpedzich
GPG Key ID: CE4A303D84882F0D
14 changed files with 89 additions and 63 deletions

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@ -1,5 +1,6 @@
pub mod driver_id;
pub mod team_id;
/// The wheel order is: `REAR_LEFT`, `REAR_RIGHT`, `FRONT_LEFT`, `FRONT_RIGHT`.
pub mod wheel_index;
use binrw::BinRead;
@ -385,7 +386,7 @@ pub enum GameMode {
Deserialize,
)]
#[br(little, repr(u8))]
pub enum Ruleset {
pub enum RuleSet {
PracticeAndQualifying = 0,
Race = 1,
TimeTrial = 2,

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@ -2,6 +2,7 @@ use super::u8_to_bool;
use binrw::BinRead;
use serde::{Deserialize, Serialize};
#[non_exhaustive]
#[derive(
BinRead, PartialEq, PartialOrd, Copy, Clone, Debug, Serialize, Deserialize,
)]
@ -32,10 +33,10 @@ pub struct CarDamageData {
/// Sidepod damage (percentage)
pub sidepod_damage: u8,
/// Whether DRS has failed
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub drs_fault: bool,
/// Whether ERS has failed
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub ers_fault: bool,
/// Gearbox damage (percentage)
pub gearbox_damage: u8,
@ -54,9 +55,9 @@ pub struct CarDamageData {
/// Engine TC wear (percentage)
pub engine_tc_wear: u8,
/// Whether the engine has blown
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub engine_blown: bool,
/// Whether the engine has seized
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub engine_seized: bool,
}

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@ -1,6 +1,7 @@
use binrw::BinRead;
use serde::{Deserialize, Serialize};
#[non_exhaustive]
#[derive(
BinRead, PartialEq, PartialOrd, Copy, Clone, Debug, Serialize, Deserialize,
)]

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@ -7,6 +7,7 @@ use crate::constants::{
use binrw::BinRead;
use serde::{Deserialize, Serialize};
#[non_exhaustive]
#[derive(
BinRead, PartialEq, PartialOrd, Copy, Clone, Debug, Serialize, Deserialize,
)]
@ -23,14 +24,14 @@ pub struct CarStatusData {
/// How much traction control is enabled.
pub traction_control: TractionControl,
/// Whether ABS is enabled.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub anti_lock_brakes: bool,
/// Fuel mix currently in use.
pub fuel_mix: FuelMix,
/// Front brake bias (percentage).
pub front_brake_bias: u8,
/// Whether the pit limiter is enabled.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub pit_limiter_enabled: bool,
/// Current fuel mass.
pub fuel_in_tank: f32,
@ -75,6 +76,6 @@ pub struct CarStatusData {
/// ERS energy deployed this lap.
pub ers_deployed_this_lap: f32,
/// Whether the car has paused in a network game.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub network_paused: bool,
}

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@ -58,7 +58,7 @@ pub struct CarTelemetryData {
/// Engine RPM.
pub engine_rpm: u16,
/// Whether DRS is enabled.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub drs_enabled: bool,
/// Rev lights indicator (percentage).
pub rev_lights_percent: u8,

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@ -84,10 +84,10 @@ pub enum EventDataDetails {
/// Top speed achieved in kilometres per hour.
speed: f32,
/// Whether the driver is overall fastest in the session.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
is_overall_fastest_in_session: bool,
/// Whether this speed is personal fastest in the session.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
is_driver_fastest_in_session: bool,
/// Index of the vehicle that's the fastest in the session.
#[br(map(u8_to_usize))]
@ -129,7 +129,7 @@ pub enum EventDataDetails {
/// Sent when the button status has changed.
#[br(magic = b"BUTN")]
Buttons {
/// Bit flags specifying which buttons are currently pressed.
/// Bitmap specifying which buttons are currently pressed.
#[br(map(ButtonStatus::from_bits_truncate))]
button_status: ButtonStatus,
},

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@ -63,7 +63,7 @@ pub struct LapData {
/// S1 = 0, S2 = 1, S3 = 2.
pub sector: u8,
/// Whether the current lap is invalid.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub current_lap_invalid: bool,
/// Accumulated time penalties to be added in seconds.
pub penalties: u8,
@ -90,13 +90,13 @@ pub struct LapData {
/// Status of the driver's result.
pub result_status: ResultStatus,
/// Whether the pit lane timer is active.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub pit_lane_timer_active: bool,
/// Current time spent in the pit lane in milliseconds.
pub pit_lane_time_in_lane_ms: u16,
/// Time of the actual pit stop in milliseconds.
pub pit_stop_timer_ms: u16,
/// Whether the car should serve a penalty at this stop.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub pit_stop_should_serve_pen: bool,
}

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@ -11,7 +11,7 @@ use serde::{Deserialize, Serialize};
#[br(little, import(packet_format: u16))]
pub struct LobbyInfoData {
/// Whether the vehicle is controlled by AI.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub ai_controlled: bool,
/// Team's ID.
pub team_id: u8,

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@ -14,7 +14,7 @@ pub mod tyre_sets;
use crate::constants::{
BrakingAssist, DynamicRacingLine, DynamicRacingLineType, ForecastAccuracy,
Formula, GameMode, GearboxAssist, MfdPanelIndex, Ruleset, SafetyCarStatus,
Formula, GameMode, GearboxAssist, MfdPanelIndex, RuleSet, SafetyCarStatus,
SessionLength, SessionType, SpeedUnit, TemperatureUnit, TrackId, Weather,
MAX_NUM_CARS,
};
@ -32,7 +32,7 @@ use crate::packets::session::{MarshalZone, WeatherForecastSample};
use crate::packets::session_history::{LapHistoryData, TyreStintHistoryData};
use crate::packets::tyre_sets::TyreSetData;
use binrw::BinRead;
use binrw::{BinRead, BinResult};
use serde::{Deserialize, Serialize};
use std::string::FromUtf8Error;
@ -101,16 +101,16 @@ pub struct F1PacketSession {
/// Pit lane's speed limit in kilometres per hour.
pub pit_speed_limit: u8,
/// Whether the game is paused.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub game_paused: bool,
/// Whether the player is spectating.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub is_spectating: bool,
/// Index of the car being spectated.
#[br(map(u8_to_usize))]
pub spectator_car_index: usize,
/// Whether SLI Pro support is active.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub sli_pro_native_support: bool,
/// Number of marshal zones to follow (no greater than 21).
#[br(map(u8_to_usize))]
@ -123,7 +123,7 @@ pub struct F1PacketSession {
/// Safety car deployment status.
pub safety_car_status: SafetyCarStatus,
/// Whether this game is online.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub network_game: bool,
/// Number of weather samples to follow (no greater than 56).
#[br(map(u8_to_usize))]
@ -151,23 +151,23 @@ pub struct F1PacketSession {
/// Predicted position for the player to rejoin at.
pub pit_stop_rejoin_position: u8,
/// Whether the steering assist is enabled.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub steering_assist: bool,
/// Type of braking assist enabled.
pub braking_assist: BrakingAssist,
/// Type of gearbox assist enabled.
pub gearbox_assist: GearboxAssist,
/// Whether the pit assist is enabled.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub pit_assist: bool,
/// Whether the pit release assist is enabled.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub pit_release_assist: bool,
/// Whether the ERS assist is enabled.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub ers_assist: bool,
/// Whether the DRS assist is enabled.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub drs_assist: bool,
/// Type of the dynamic racing line assist.
pub dynamic_racing_line: DynamicRacingLine,
@ -175,9 +175,9 @@ pub struct F1PacketSession {
pub dynamic_racing_line_type: DynamicRacingLineType,
/// Game mode's identifier.
pub game_mode: GameMode,
/// Ruleset's identifier.
pub ruleset: Ruleset,
/// Local time of day - minutes since midnight.
/// Rule set's identifier.
pub rule_set: RuleSet,
/// Local time of day as minutes since midnight.
pub time_of_day: u32,
/// Session's length.
pub session_length: SessionLength,
@ -209,6 +209,10 @@ pub struct F1PacketSession {
/// Available from the 2023 format onwards.
#[br(if(packet_format >= 2023))]
pub num_red_flag_periods: u8,
/// Whether equal car performance is enabled.
/// Available from the 2024 format onwards.
#[br(try_map(u8_to_bool))]
pub equal_car_performance: bool,
}
/// Data about all the lap times of cars in the session.
@ -345,7 +349,7 @@ pub struct F1PacketFinalClassification {
pub num_cars: usize,
/// Final classification data for all cars.
/// Should have a size equal to
/// [`num_cars`](field@F1PacketFinalClassificationData::num_cars).
/// [`num_cars`](field@F1PacketFinalClassification::num_cars).
#[br(count(num_cars), args{ inner: (packet_format,) })]
pub final_classification_data: Vec<FinalClassificationData>,
}
@ -370,7 +374,7 @@ pub struct F1PacketLobbyInfo {
pub num_players: usize,
/// Lobby info data for all players.
/// Should have a size equal to
/// [`num_players`](field@F1PacketLobbyInfoData::num_players).
/// [`num_players`](field@F1PacketLobbyInfo::num_players).
#[br(count(num_players), args{ inner: (packet_format,) })]
pub lobby_info_data: Vec<LobbyInfoData>,
}
@ -517,8 +521,21 @@ pub struct F1PacketMotionEx {
pub wheel_vert_force: [f32; 4],
}
pub(crate) fn u8_to_bool(value: u8) -> bool {
value == 1
#[derive(Debug, PartialEq)]
pub(crate) struct InvalidBoolValue(u8);
impl core::fmt::Display for InvalidBoolValue {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
write!(f, "Invalid bool value: {}", self.0)
}
}
pub(crate) fn u8_to_bool(value: u8) -> Result<bool, InvalidBoolValue> {
match value {
0 => Ok(false),
1 => Ok(true),
_ => Err(InvalidBoolValue(value)),
}
}
pub(crate) fn u8_to_usize(value: u8) -> usize {

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@ -6,71 +6,71 @@ use serde::{Deserialize, Serialize};
)]
#[br(little, import(_packet_format: u16))]
pub struct CarMotionData {
/// World space X position in metres
/// World space X position in metres.
pub world_position_x: f32,
/// World space Y position in metres
/// World space Y position in metres.
pub world_position_y: f32,
/// World space Z position in metres
/// World space Z position in metres.
pub world_position_z: f32,
/// Velocity in world space X position
/// Velocity in world space X position in metres per second.
pub world_velocity_x: f32,
/// Velocity in world space Y position
/// Velocity in world space Y position in metres per second.
pub world_velocity_y: f32,
/// Velocity in world space Z position
/// Velocity in world space Z position in metres per second.
pub world_velocity_z: f32,
/// World space forward X direction (normalised)
/// World space forward X direction (normalised).
pub world_forward_dir_x: i16,
/// World space forward Y direction (normalised)
/// World space forward Y direction (normalised).
pub world_forward_dir_y: i16,
/// World space forward Z direction (normalised)
/// World space forward Z direction (normalised).
pub world_forward_dir_z: i16,
/// World space right X direction (normalised)
/// World space right X direction (normalised).
pub world_right_dir_x: i16,
/// World space right Y direction (normalised)
/// World space right Y direction (normalised).
pub world_right_dir_y: i16,
/// World space right Z direction (normalised)
/// World space right Z direction (normalised).
pub world_right_dir_z: i16,
/// Lateral G-Force component
/// Lateral G-Force component.
pub g_force_lateral: f32,
/// Longitudinal G-Force component
/// Longitudinal G-Force component.
pub g_force_longitudinal: f32,
/// Vertical G-Force component
/// Vertical G-Force component.
pub g_force_vertical: f32,
/// Yaw angle in radians
/// Yaw angle in radians.
pub yaw: f32,
/// Pitch angle in radians
/// Pitch angle in radians.
pub pitch: f32,
/// Roll angle in radians
/// Roll angle in radians.
pub roll: f32,
}
impl CarMotionData {
/// Returns [`self.world_forward_dir_x`] divided by `32767.0f32`
/// Returns [`self.world_forward_dir_x`] divided by `32767.0f32`.
pub fn world_forward_dir_x_as_f32(&self) -> f32 {
self.world_forward_dir_x as f32 / 32767.0
}
/// Returns [`self.world_forward_dir_y`] divided by `32767.0f32`
/// Returns [`self.world_forward_dir_y`] divided by `32767.0f32`.
pub fn world_forward_dir_y_as_f32(&self) -> f32 {
self.world_forward_dir_y as f32 / 32767.0
}
/// Returns [`self.world_forward_dir_z`] divided by `32767.0f32`
/// Returns [`self.world_forward_dir_z`] divided by `32767.0f32`.
pub fn world_forward_dir_z_as_f32(&self) -> f32 {
self.world_forward_dir_z as f32 / 32767.0
}
/// Returns [`self.world_right_dir_x`] divided by `32767.0f32`
/// Returns [`self.world_right_dir_x`] divided by `32767.0f32`.
pub fn world_right_dir_x_as_f32(&self) -> f32 {
self.world_right_dir_x as f32 / 32767.0
}
/// Returns [`self.world_right_dir_y`] divided by `32767.0f32`
/// Returns [`self.world_right_dir_y`] divided by `32767.0f32`.
pub fn world_right_dir_y_as_f32(&self) -> f32 {
self.world_right_dir_y as f32 / 32767.0
}
/// Returns [`self.world_right_dir_z`] divided by `32767.0f32`
/// Returns [`self.world_right_dir_z`] divided by `32767.0f32`.
pub fn world_right_dir_z_as_f32(&self) -> f32 {
self.world_right_dir_z as f32 / 32767.0
}

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@ -11,7 +11,7 @@ use serde::{Deserialize, Serialize};
#[br(little, import(packet_format: u16))]
pub struct ParticipantsData {
/// Whether the vehicle is controlled by AI
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub ai_controlled: bool,
/// Driver's ID
pub driver_id: u8,
@ -20,7 +20,7 @@ pub struct ParticipantsData {
/// Team's ID
pub team_id: u8,
/// Whether my team is being used
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub my_team: bool,
/// Race number of the car
pub race_number: u8,
@ -33,7 +33,7 @@ pub struct ParticipantsData {
pub your_telemetry: Option<YourTelemetry>,
/// Whether this player's "show online names" setting is on.
/// Available from the 2023 format onwards.
#[br(if(packet_format >= 2023), map(u8_to_bool))]
#[br(if(packet_format >= 2023), try_map(u8_to_bool))]
pub show_online_names: bool,
/// Player's platform.
/// Available from the 2023 format onwards.

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@ -5,6 +5,7 @@ use binrw::BinRead;
use serde::{Deserialize, Serialize};
/// Section of the track supervised by marshals.
#[non_exhaustive]
#[derive(
BinRead, PartialEq, PartialOrd, Copy, Clone, Debug, Serialize, Deserialize,
)]
@ -24,6 +25,7 @@ pub struct MarshalZone {
pub zone_flag: MarshalZoneFlag,
}
#[non_exhaustive]
/// Weather forecast sample for a given session.
#[derive(
BinRead, PartialEq, PartialOrd, Copy, Clone, Debug, Serialize, Deserialize,

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@ -4,6 +4,7 @@ use crate::constants::{ActualTyreCompound, LapValid, VisualTyreCompound};
use binrw::BinRead;
use serde::{Deserialize, Serialize};
#[non_exhaustive]
#[derive(
BinRead, PartialEq, PartialOrd, Clone, Debug, Serialize, Deserialize,
)]
@ -34,6 +35,7 @@ pub struct LapHistoryData {
pub lap_valid_bit_flags: LapValid,
}
#[non_exhaustive]
#[derive(
BinRead, PartialEq, PartialOrd, Clone, Debug, Serialize, Deserialize,
)]

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@ -4,6 +4,7 @@ use crate::constants::{ActualTyreCompound, SessionType, VisualTyreCompound};
use binrw::BinRead;
use serde::{Deserialize, Serialize};
#[non_exhaustive]
#[derive(
BinRead,
Eq,
@ -33,7 +34,7 @@ pub struct TyreSetData {
/// Tyre wear (percentage).
pub wear: u8,
/// Whether this set is currently available.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub available: bool,
/// Recommended session for this tyre set.
pub recommended_session: SessionType,
@ -44,6 +45,6 @@ pub struct TyreSetData {
/// Lap time delta in milliseconds compared to fitted set.
pub lap_delta_time: i16,
/// Whether this set is fitted or not.
#[br(map(u8_to_bool))]
#[br(try_map(u8_to_bool))]
pub fitted: bool,
}