mirror of
https://github.com/maciejpedzich/f1-game-packet-parser.git
synced 2025-04-12 00:21:11 +02:00
docs: increase the buffer size in example UDP client
This commit is contained in:
parent
74cc13891f
commit
09b74e4f2a
11
README.md
11
README.md
@ -1,6 +1,7 @@
|
||||
# f1-game-packet-parser
|
||||
|
||||
This is a Rust crate that allows you to convert raw binary data from F1 24, F1 23, and F1 22 UDP telemetry into organised structs.
|
||||
This is a Rust crate that allows you to convert raw binary data from F1 24, F1 23, and F1 22 UDP telemetry into
|
||||
organised structs.
|
||||
|
||||
## Getting started
|
||||
|
||||
@ -13,7 +14,8 @@ f1_game_packet_parser = "1.0.0"
|
||||
|
||||
## Example
|
||||
|
||||
This crate doesn't provide a UDP client out of the box. Here's how to write one that will parse and pretty-print incoming packets:
|
||||
This crate doesn't provide a UDP client out of the box. Here's how to write one that will parse and pretty-print
|
||||
incoming packets:
|
||||
|
||||
```rust
|
||||
use f1_game_packet_parser::parse;
|
||||
@ -23,7 +25,7 @@ use std::net::UdpSocket;
|
||||
fn main() -> Result<(), Box<dyn Error>> {
|
||||
// This IP and port should be set in the game's options by default.
|
||||
let socket = UdpSocket::bind("127.0.0.1:20777")?;
|
||||
let mut buf = [0u8; 1460];
|
||||
let mut buf = [0u8; 1464];
|
||||
|
||||
loop {
|
||||
// Receive raw packet data from the game.
|
||||
@ -39,7 +41,8 @@ fn main() -> Result<(), Box<dyn Error>> {
|
||||
|
||||
## Minimum supported Rust version
|
||||
|
||||
The minimum supported Rust version is documented in the Cargo.toml file. This may be bumped in minor releases if necessary.
|
||||
The minimum supported Rust version is documented in the Cargo.toml file. This may be bumped in minor releases if
|
||||
necessary.
|
||||
|
||||
## Original documentation links
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user